RealTime Immersive, Inc.: award results and games on file

RealTime Immersive, Inc. has 2 award rows on file, in 2012, and is named as the maker of 3 games.

RealTime Immersive, Inc. on file

Based in Orlando, RealTime Immersive was a simulation and serious games company that supported licensees of Crytek's CryENGINE. Its Virtual Attain solution, inspired by U.S. Air Force and Special Operations Command work, lets trained soldiers rehearse patrol operations and casualty evacuation as a team. The same base supported a collective training environment inside a Virginia class submarine. In 2015 the firm renamed itself Mass Virtual.

RealTime Immersive, Inc. appears in 2 award rows on file, in 2012: 2 in SGS&C. By result, the rows for RealTime Immersive, Inc. are 1 Winner row and 1 Finalist row. Its top result is Winner for Virtual Attain at the 2012 SGS&C, category Best Business-Developed Game. 3 games on file name RealTime Immersive, Inc. as maker: Subsurface Special Operations environment (Virginia Class Submarine), Virtual Attain and Virtual Attain subsurface special operations training. By topic, the games of RealTime Immersive, Inc. cover military and defense.

Recorded awards

Award rows that name RealTime Immersive, Inc. as the organization
ProgramYearGameCategoryResult
SGS&C2012Virtual AttainBest Business-Developed GameWinner
SGS&C2012Virtual AttainFinalistFinalist

Games on file

Games by RealTime Immersive, Inc.; a title without a link has no directory entry of its own
GameTopicStatusChecked
Subsurface Special Operations environment (Virginia Class Submarine)Military and defensePage onlineNovember 2026
Virtual AttainMilitary and defensePage onlineNovember 2026
Virtual Attain subsurface special operations trainingMilitary and defenseNot confirmedNot on file