RealTime Immersive, Inc.: award results and games on file
RealTime Immersive, Inc. has 2 award rows on file, in 2012, and is named as the maker of 3 games.
RealTime Immersive, Inc. on file
Based in Orlando, RealTime Immersive was a simulation and serious games company that supported licensees of Crytek's CryENGINE. Its Virtual Attain solution, inspired by U.S. Air Force and Special Operations Command work, lets trained soldiers rehearse patrol operations and casualty evacuation as a team. The same base supported a collective training environment inside a Virginia class submarine. In 2015 the firm renamed itself Mass Virtual.
RealTime Immersive, Inc. appears in 2 award rows on file, in 2012: 2 in SGS&C. By result, the rows for RealTime Immersive, Inc. are 1 Winner row and 1 Finalist row. Its top result is Winner for Virtual Attain at the 2012 SGS&C, category Best Business-Developed Game. 3 games on file name RealTime Immersive, Inc. as maker: Subsurface Special Operations environment (Virginia Class Submarine), Virtual Attain and Virtual Attain subsurface special operations training. By topic, the games of RealTime Immersive, Inc. cover military and defense.
Recorded awards
| Program | Year | Game | Category | Result |
|---|---|---|---|---|
| SGS&C | 2012 | Virtual Attain | Best Business-Developed Game | Winner |
| SGS&C | 2012 | Virtual Attain | Finalist | Finalist |
Games on file
| Game | Topic | Status | Checked |
|---|---|---|---|
| Subsurface Special Operations environment (Virginia Class Submarine) | Military and defense | Page online | November 2026 |
| Virtual Attain | Military and defense | Page online | November 2026 |
| Virtual Attain subsurface special operations training | Military and defense | Not confirmed | Not on file |
