Serious Games Showcase & Challenge 2012: winners and finalists
The 2012 file for the Serious Games Showcase & Challenge holds 24 rows for 18 games.
2012 results
The 2012 file for the Serious Games Showcase & Challenge holds 24 rows for 18 games: 6 Winner rows and 18 Finalist rows. The 2012 rows name 6 categories: Best Business-Developed Game, Best Government-Developed Game, Best Mobile Game, Best Student-Developed Game, People's Choice Award and Special Emphasis Award. Every 2012 game with a Winner row also has a Finalist row, so the 24 rows stand for 18 games. The 2012 awards went to Virtual Attain (Best Business-Developed Game), Cross-Cultural Competence Trainer (Best Government-Developed Game), DragonBox+ (Best Mobile Game) and Machineers (Best Student-Developed Game), plus 2 more titles in the table. Years other than 2012 are on the Serious Games Showcase & Challenge page.
All 2012 rows
| Game | Organization | Category | Result |
|---|---|---|---|
| Virtual Attain | RealTime Immersive, Inc. | Best Business-Developed Game | Winner |
| Cross-Cultural Competence Trainer | Joint Knowledge Online, Joint Staff J-7 | Best Government-Developed Game | Winner |
| DragonBox+ | WeWantToKnow AS | Best Mobile Game | Winner |
| Machineers | IT University of Copenhagen | Best Student-Developed Game | Winner |
| CID Combat Vehicle Detection & Identification | AEgis Technologies | People's Choice Award | Winner |
| Government in Action | McGraw-Hill Education | Special Emphasis Award | Winner |
| Agent Surefire: Insider Threat | MAVI Interactive | Finalist | Finalist |
| CID Combat Vehicle Detection & Identification | AEgis Technologies | Finalist | Finalist |
| CorrSim | DoD Office of Corrosion Policy and Oversight | Finalist | Finalist |
| Cross-Cultural Competence Trainer | Joint Knowledge Online, Joint Staff J-7 | Finalist | Finalist |
| Crystal Island | North Carolina State University | Finalist | Finalist |
| Cyber Awareness Challenge | Carney, Inc., Defense Information Systems Agency, & SAIC | Finalist | Finalist |
| DragonBox+ | WeWantToKnow AS | Finalist | Finalist |
| Game Over Gopher | New Mexico State University Learning Games Lab | Finalist | Finalist |
| Geo Thermal World | HITLab NZ, University of Canterbury | Finalist | Finalist |
| Government in Action | McGraw-Hill Education | Finalist | Finalist |
| Knowledge Quest | Media Saints | Finalist | Finalist |
| Lingual Lift Blocks | Harvard University (Extension School) | Finalist | Finalist |
| Machineers | IT University of Copenhagen | Finalist | Finalist |
| Movers and Shakers | Singapore-MIT Gambit Game Lab & MIT GAME LAB | Finalist | Finalist |
| Nevermind | University of Southern California | Finalist | Finalist |
| Tunnel Tails | Schell Games | Finalist | Finalist |
| Virtual Attain | RealTime Immersive, Inc. | Finalist | Finalist |
| Vision | BreakAway LTD | Finalist | Finalist |
