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FDA-Cleared Augmented Reality Surgical Guidance Solve Hands-Free Technique Shortcomings

Image credit: Augmedics xvision Spine System xvision allows surgeons to visualize the 3D spinal anatomy of a patient during surgery as if they had “x-ray vision,” and to accurately navigate instruments and implants while looking directly at the patient, rather than a remote screen.
Augmedics,a Chicago-based company and a pioneer in AR surgical image guidance, has announced its groundbreaking xvision Spine System has been successfully used for the first time in a spinal fusion surgery in the United States at Johns Hopkins.
“This is like a GPS for the spine,” said Dr. Timothy Witham, director of the Johns Hopkins Neurosurgery Spinal Fusion Laboratory, who was one of three surgeons performing the procedure.
Hands-Free Technique Shortcomings
Each year there are approximately 1.62 million instrumented spinal procedures performed in the United States alone.The majority of those are done using a hands-free technique, which can lead to suboptimal outcomes, including up to 31 percent of freehand s…
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Global Shift Planes-To-Trains Could Scale XR Across Rail Training & Operation

Image credit: InnoTrans - The International Trade Fair for Transportation Technology
“A long-term shift in attitudes around climate change, travel and work triggered by the COVID-19 pandemic could serve to significantly curb aviation growth in the next decade, according to analysts at Swiss bank UBS.” 
Research released earlier this year by the financial giant forecasts global air travel growth for the decade could shrink 10 percent compared to expectations prior to the coronavirus outbreak, due in large part to a global acceleration in the shift from planes to high-speed rail. The shift is set to be felt most dramatically in Europe.
A growing shift away from air travel would deliver an enormous boost to global rail markets & sourcing, with XR expected to play a major role in workforce training, rail operation & maintenance.
Metro Trains Australia (MTA), that has developed a bespoke VR solution to educate future train drivers, states it has seen a number of benefits since introduc…

CPA Exam Learning Strategy Game Wins Bronze Medal In Serious Play Competition

Image credit: Accounting for Empires developed by Becker Professional Education   has won Gold Honors in the 2020 International Serious Play Awards
Accounting for Empires, developed by Becker Professional Education, has been awarded a bronze medal for its excellence in the 2020 International Serious Play Awards competition in the Corporate and Vocational Skills category.
The mobile Serious Game gives CPA (Certified Public Account) applicants a supplementary study tool as part of Becker’s CPA Exam Review course. With national CPA Exam pass rates hovering around 50%, the Uniform CPA Examination is one of the most difficult professional credentialing exams. That’s why it is important to study effectively to ensure that you pass each of the four exam sections and continue on your path to the CPA license.
Accounting for Empires™ utilizes multiple-choice questions and task-based simulations to provide students with an engaging context for learning. Players answer increasingly difficult accoun…

Money Experience Simulator Wins Bronze Medal In Serious Play Competition

Image credit: Money Experience's Personal Finance Program For Young Professionals has won Bronze Honors in the 2020 International Serious Play Awards
Money Experience Pro, developed by Money Experience, has been awarded a bronze medal for its excellence in the 2020 International Serious Play Awards competition in the Corporate/Vocational Skills category.
Designed specifically for millennials and Gen X in the workforce, Money Experience Pro is a financial wellness program that demonstrates the relationship between money and quality of life. Using a simulator, players first set their priorities for each phase of life and then make a variety of career, personal, and lifestyle choices – everything from marriage and family to health and retirement. A graphic novel within the simulator provides emotional contexts while relatable characters help players identify parallels to their own decision-making processes and understand how each choice aligns with their priorities, impacts their qual…

Serious Game For Digital Transformation Capability Wins Gold Medal In Serious Play Competition

Image credit: Brave to the Sea, by Expansão - Experiências de Aprendizagem, has won Gold Honors in the 2020 International Serious Play Awards Program
Brave to the Sea (Valentes ao Mar in Portuguese), developed by Expansão - Experiências de Aprendizagem for use in Corporate training, has been awarded a gold medal for its excellence in the 2020 International Serious Play Awards competition. 
It is the first time that a Brazilian company wins this prestigious award . It is also the first VR business game created and deployed in Brazil.
Brave to the Sea is a multiplayer VR experience conceived to strengthen team skill sets and build Digital Transformation capability.
According to the developers,theSerious Game was designed to meet the market demand for innovation in Corporate training. And with home office becoming part of the “new normal”, teams can also connect remotely and immerse themselves in this award-winning game no matter where the participants are.
In a scenario of Great Navigations…

Creating Rapid-Prototyped Games for Health @ David Wortley’s Virtual Roundtables

Image credit: David Wortley’s Virtual Roundtables using a new virtual networking platform called Remo
David Wortley, Vice President of the International Society of Digital Medicine (ISDM), has been leading weekly webinars and virtual roundtables to bring together digital health researchers and practitioners and build a collaborative game-based platform.
Founding Director of the Serious Games Institute (SGI) at Coventry University and later on of GAETSS, David early recognized that the behavioral psychology behind Serious Games was at least as important as their enabling technologies, and that would make game-based processes a power for disruptive change.

The International Society of Digital Medicine (ISDM) was launched in China in 2016 as a global initiative to promote and share best practices in digital health. In the 4 years since its foundation, there has been a noticeable trend towards digital technologies becoming more and more important as clinical therapies in addition to their us…

@G4C Here Are All Games for Change 2020 Award Winners

All images credit: Games for Change Festival 
Yesterday evening, Games for Change honored the best social impact games and immersive experiences of the year and announced the recipients of the Vanguard Award, Industry Leadership Award, Giving Award & People's Choice Award.

And here are the winners - congrats to all:
Game of the Year and Most Innovative Game Awards Dreams an ever-expanding game universe from Media Molecule, creators of Little Big Planet and Tearaway, where you can discover community-made games from around the world and learn to make your own.

Best Gameplay and People’s Choice Awards Sky: Children of the Light by thatgamecompany. Set in a wonderland above the clouds, Sky invites you and your friends to fly up to explore buried mysteries and rebuild a fallen kingdom.
Best Learning Game Award
Rabbids Coding, a fun educational game by Ubisoft that aims to teach children of all ages the basics of programming.

Most Significant Impact Award Sea of Solitude, a 3D adventure from …