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UCSC Launching Professional Master’s Program In Serious Games This Fall

Scott Brandt, UCSC Vice Chancellor for Research, anticipates launching a Professional Master’s Program in Serious Games this fall, according to his article “Silicon Valley Campus raising profile”, posted last March.

“This program will formalize and expand work already being done in the Games and Playable Media Program such as Peace and Order, a virtual reality game by GPM student Chelsea Manzano, which explores the human consequences of the drug war in the Philippines,” he said.

The UCSC MS in Games & Playable Media and MS in Serious Games are 5 quarter, intensive programs .The Silicon Valley Campus is home to both programs.
The UCSC MS in Games & Playable Media is a master’s degree program that offers students an intensive, real-world experience, augmented by deep and frequent industry interactions enabled by the program’s Silicon Valley location and veteran faculty,” said Scott Brandt.
“In the past year alone, more than 50 members of the interactive entertainment industry have v…
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Serious Games Conference: 100+ Speakers On The Future Of Serious Games

100+ Thought Leaders To Share Knowledge, Experience Creating, Implementing Game-Based Learning Programs July 10-12 at GMU

WASHINGTON, DC - March 26, 2018 - More than 300 educators and training professionals promoting the adoption of Serious Games in education and training will gather at George Mason University's Science and Technology Campus July 10-12, 2018 for Serious Play Conference, hosted this year by the Virginia Serious Games Institute (VSGI). As research shows that hands on, experiential activity better engages the learner and improves retention, game-based learning is gathering steam as an industry.

Serious Play Conference, now in its 10th year, brings together Serious Game developers, instructional designers, training leads and others implementing learning programs in government, corporations, healthcare institutions, museums, K12 and higher education. Sam Adkins, CEO of analyst firm Metaari, will highlight his new five year forecast report on the global market for Serious…

Thank You For Being A Part Of Our Serious Games Community In 2017

I’d like to wish all my friends and colleagues around the world the very best for this festive season!
A Joyful Holiday And A Playful New Year!!!!!!!!!!!!!!!!!!!!!!


Serious Games As Your Own Personalized And Affordable Virtual Academy

Solar Games is a studio based in Nice, on the French Riviera, that develops game-based learning solutions and team management tools.
Founded in 2011 by engineers coming from the video-game industry, today Solar Games has a solid customer base, including major international companies and several professional training organizations.
Based on a proprietary game engine, their solutions are used for content management, co-working and distance learning. Their unique approach allows users to connect to the platform using customizable avatars to explore the various 3D environments, individually or in teams.

Solar Games main product is MyAltis - Training Platform & Serious Games, a collaborative training center accessible via a regular Internet connection, with no installation requirements. It allows all sorts of professional or academic content to be accessed using an isometric 3D virtual center. Up to 500 students can connect simultaneously to work alone or as part of a team. MyAltis allow…

Serious Game Providing An Environment With Many Musical Possibilities

The French gaming company Ubisoft announced a new title late November: Ode, a musical exploration adventure, is the latest game from the experimental incubator at Ubisoft Reflections, producer of Grow Home, Grow Up and Atomega.
The main idea of the game is to provide an environment with many musical possibilities - as you progress in the game, you explore new possible notes and create a composition in each level.
Producer Anne Langourieux describes it as a “musical exploration where you gradually bring a world to life through music and light.” It’s a game where you figure things out for yourself in a fluid, organic way - it’s all about exploring and experiencing the game’s beautiful worlds and sounds.
When you start the game, you’re dropped into the first of Ode’s worlds and left to find your own way. You take on the role of a special fallen star named Joy – a small squishy-looking character inside a ball that allows her to travel about freely and turn the environment into a musical lig…

Recruitment Serious Games To Catch The Attention Of Elite Students

SNCF, the French National Railway Group, is a unified public service company that generates €31.4 billion in revenue (33% outside France). With 260,000 employees in 120 countries, SNCF engineers are amongst the finest and over one thousand engineers and managers are recruited every year.
SNCFlaunched its first Recruitment “Serious Game” in 2013. “Défi Ingénieurs”, or The Engineer Challenge, was created in order to have students and graduates discovering SNCF engineer jobs.
At that point, TheEngineer Challenge was a role-playing game consisting of four challenges. Conceived by SNCF engineers, the challenges allowed players to discover complex situations they could come up with during their missions: building a viaduct, handling trains circulation on the same track, handling infrastructure physical limitations or even managing the operation in a snow storm. The “Serious Game” objective was to clearly present the diversity of engineering jobs available at SNCF.
Due to the 1st round success…

2017 Serious Games Showcase & Challenge Winners Announced At I/ITSEC

Congrats to all for the superb quality of this year’s submissions. And the seven winners are:
Simsoft Bilgisayar Teknolojileri is this year’s winner in the Best Mobile Serious Game category of the Serious Games Showcase & Challenge with MyStartup
MyStartup screenshot
Triseum is the Innovation Award winner with ARTé: Mecenas

Second Avenue Learning is the Students' Choice Awardwinner withMartha Madison.

The People's Choice Award goes to Earthlight Arcade by Opaque Space.

Veterans Health Administration (VHA) - U.S.Department of Veterans Affairs topped the Government Developed Serious Game category with their Goals of Care Conversations.
Goals of Care Conversations Screenshot
Gronstedt Groupis this year’s winner in the Best Business Developed Serious Game category with Cloud Defense. This award is commonly the hardest fought award for the historically largest category.