About Serious Game Market: what it covers, how status is checked and how corrections are handled

Serious Game Market is a reference site for serious games, the games built to teach, train or simulate real-world skills. Every listed game carries a status and the month it was last checked.

Updated

What the site covers

The core is a games directory grouped by topic, such as food safety, cybersecurity, chemistry labs, nursing and financial literacy. Around it sit an awards database with winners by program and year, a list of studios, a page on what a serious game costs to commission, a list of degree programs and an overview of public funding.

Figures carry their source and the date they were read. Prices, grants and contract values stay in the currency of the source, are never converted, and amounts in different currencies are never added together.

Two games are built on the site itself and can be played in an early version: CPR Trainer and Medical Assisting Shift on the play page.

How status is checked

Each listed address is opened once a month. A game counts as Playable only when its maker's own page offers it, and the month of the check is shown beside every entry, as month and year, for example Nov 2026.

Three statuses are read from the maker's page. Playable means the page offers the game. Successor means the maker names a replacement. Discontinued means the maker says the game was removed or retired. Three more describe the address alone: the page loaded, the address moved to another website, or the address is gone. An address that loads does not prove that the game runs. A game whose page gives no clear answer is marked Not confirmed instead of guessed. A status can move in either direction: a game marked Discontinued returns to Playable when the maker's page offers it again.

Corrections

The site has no e-mail address and no form for corrections. A correction is noted on the page it concerns, with its date.

Editors

Two editors answer for the content, and each page names the one who edits it.

Corinne Halvorsen edits the Data and Market Desk: award results, cost figures, degree programs, funding databases and studio profiles, each with its source and date. Marcus Deverell edits the Practice Desk: the games directory, its topic pages and the articles on single games, and what each game trains and does not train.