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credit: Merchants by Gamelearn has won Gold Honors in the 2020 International
Serious Play Awards Program
ORLANDO -- July 8, 2020 - Seven games and simulations created for use in corporate or nonprofit
training programs have been awarded for their excellence in the 2020
International Serious Play Awards Program
The following corporate training games won Gold Medals:
The following corporate training games won Gold Medals:
Merchants, a Serious Game on Negotiation and Conflict Resolution, an online negotiation course created by
Gamelearn, is based on a simulator that recreates six real cases of negotiation
in which any employee applies their skills to negotiate, communicate a proposal
effectively and resolve conflicts.
Pizza Xpress, a
management game developed by PepsiCo, Inc. and MPS Interactive Systems designed
to encourage maintenance team members to plan and execute processes required to
run a pizza restaurant. Learners are able to experiment with personnel
allocations for meeting pizza demand, in a risk-free virtual restaurant, with
the ability to analyze the realistic outcomes of their decisions.
Brave to the Sea, an
interactive learning experience developed by Expansão - Experiências de
Aprendizagem and designed by Marcelo Eira for self-reflection and development
of skills and abilities of a team prepared for the era of Digital
Transformation: a world full of change, uncertainty and unforeseen events and
of exponential information, in which what has been a success yesterday is no
guarantee of success tomorrow.
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credit: Brave to the Sea by Expansão - Experiências de Aprendizagem has won Gold
Honors in the 2020 International Serious Play Awards Program
The following corporate training game
was awarded Silver Medals:
Introduction to PetroChemicals? Shell Ambassador Game, Shell Chemicals contracted MPS Interactive to
design and digitize a new face-to-face board game. In this game created by
Royal Dutch Shell and MPS Interactive Systems, the learner travels across three
areas of a different planet, interacting with the locals, with the game goal to
assess feasibility and desirability of setting up a Chemicals business in one
of the regions.
The following corporate training games were awarded Bronze Medals:
Image
credit: Introduction to PetroChemicals? Shell Ambassador Game by Royal Dutch
Shell and MPS Interactive Systems has won Silver Honors in the 2020
International Serious Play Awards Program
The following corporate training games were awarded Bronze Medals:
Accounting for Empires
provides students in the CPA Exam Review Course offered by Becker Professional
Education with the opportunity compete individually or as a group to correctly
answer CPA Exam style questions in order to build their empires (earning
homework credit in the course).
Money Experience takes a unique approach to financial education. Developed by Jeet Singh, CEO & Founder of Money Experience, and Mike Young, VP of Product and Design, Money Experience emphasizes quality of life and personal priorities. This life simulator and built-in graphic novel helps users gain perspective on how their choices - fiscal and otherwise - affects their futures.
Money Experience takes a unique approach to financial education. Developed by Jeet Singh, CEO & Founder of Money Experience, and Mike Young, VP of Product and Design, Money Experience emphasizes quality of life and personal priorities. This life simulator and built-in graphic novel helps users gain perspective on how their choices - fiscal and otherwise - affects their futures.
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credit: Money Experience’s Personal Finance for Gen Z has won Bronze Honors in
the 2020 International Serious Play Awards Program
NexAgent by Circadence, an
immersive network exploration game, combing education objectives with
first-person video game design. This gamified learning platform provides
teaches foundational network security skills in an emulated workplace environment.
Publisher is Circadence.
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credit: NextAgent by Circadence has won Bronze Honors in the 2020 International
Serious Play Awards Program
In the Non-Profit space, Silver Medals winners include:
The Devil’s Calculator an
educational puzzle game created to increase math appreciation and excitement
with real scholastic merit. The game was developed by Christopher Cinq-Mars
Jarvis and Cinq-Mars Media.
Cyberchase: Space Waste Odyssey an
educational, STEM-focused learning game created to increase environmental
consciousness and confidence solving math problems in young people. Kevin Di
Salvo, WNET/Thirteen, Curios Media, Education and Development Center developed
the game to build children’s
environmental education and critical thinking skills.
A Bronze Medal for Non-Profits went to:
The Climate Trail 2.0 an
emotional impact game designed for grades 5 and beyond, educating players about
the effects of climate change. William Volk, George Sanger and Bryan Kilburn
developed the free game to cover topics such as the greenhouse effect and
feedback loops.
Reentry Challenge an
empathy building exercise designed to shape learner’s attitudes around the reentry population, allowing participants to
undergo scenarios a previously imprisoned individual may experience when
reentering the community. Checkr Partner and Dave’s Killer Bread Foundation developed the game for people in a position
of influence over hiring decisions or workplace culture.
For information on the International Serious Play Awards, go here: https://seriousplayconf.com/awards/