Filament Games: studio profile with games, awards and stated project prices
Filament Games is an educational game studio in Madison, Wisconsin. Its site states a founding year of 2005 and prices for typical projects.
Filament Games at a glance
Filament Games is a digital studio in Madison, Wisconsin. Its homepage says it was founded in 2005 and has completed more than 400 projects. The studio describes its work as educational games for schools, brands, publishers and corporate training, with VR, mobile apps and simulations as further areas. Its stated mission is to create playful experiences that improve people's lives.
The about page names Dan White (chief executive officer), Dan Norton (chief creative officer) and Alex Stone (chief technology officer) as co-founders and gives the address 821 E Washington Ave, Madison, WI 53703. It also points to experience with student privacy rules such as FERPA and COPPA for products sold to schools. Its team spans game design, learning science, software development, art, animation, audio, production and marketing.
Games and clients listed on the studio's site
| Game | Client or partner |
|---|---|
| Superkids World | Zaner-Bloser |
| Superkids Online Fun | Zaner-Bloser |
| Sound It Out! | Twin Cities Public Television |
| Uncovering Loyalties with Colonial Williamsburg | iCivics |
| Investigation Declaration | iCivics |
| Be Scam Ready | |
| Infosphere Invaders | Wilson Center |
| Mooving Cows | University of Wisconsin-Madison |
| Beeple Elementary | Twin Cities Public Television |
The portfolio page shows no release years, so the table has no year column.
Awards
The portfolio carries a Load more control, so the nine games above are a part of the list. It also groups games into collections for McGraw Hill, Twin Cities Public Television and iCivics.
The award data on this site lists the studio in four rows: three SGS&C finalist entries (2017, 2018 and 2022) and one Serious Play silver medal (2021). The name sits alone in the developer column only for RoboEngineers and RoboCo. AppClinic is credited to Adtalem Global Education "in partnership with Filament Games", and the Hero Elementary entry lists four parties.
The studio's own pages list further recognition: first place at the SIIA Innovation Incubator Awards in 2012 for most innovative ed tech product or service, and Anthem Awards bronze honors and a GEE Awards formal learning win in 2025. None of these appear in the award data on this site.
Recorded awards
| Program | Year | Game | Category | Result | Credit as listed |
|---|---|---|---|---|---|
| SGS&C | 2022 | RoboCo | Finalist | Finalist | Filament Games |
| International Serious Play Awards | 2021 | Hero Elementary: Operation Investigation | K-12 | Silver | Twin Cities Public Television, Filament Games, Two Moos and Glitch |
| SGS&C | 2018 | AppClinic – Saving Lives! | Finalist | Finalist | Adtalem Global Education, created in partnership with Filament Games |
| SGS&C | 2017 | RoboEngineers | Finalist | Finalist | Filament Games |
Stated project prices
Filament Games publishes price ranges on its own blog. A post dated June 9, 2021 puts typical rich, immersive educational game projects at $250,000 to $400,000, smaller games and interactives below $100,000 and large-scale games above $1,000,000. A 2019 post gives $200,000 to $400,000 for typical custom learning-game projects.
The same June 2021 post lists game mechanics, schedule, art assets, target platforms and data collection as the main price levers.
The studio also received a Phase I research grant from the US National Science Foundation in 2011, $149,182 for a physical science game. A grant pays for research and is not a price.
Price statements by year
| What is priced | Low | High | Currency | Year of statement |
|---|---|---|---|---|
| Typical rich, immersive educational game projects | 250,000 | 400,000 | USD | 2021 |
| Smaller educational games and interactives | not stated | 100,000 | USD | 2021 |
| Large-scale educational games (budgets over $1,000,000) | 1,000,000 | not stated | USD | 2021 |
| Typical custom learning-game development projects | 200,000 | 400,000 | USD | 2019 |
