Serious Games Showcase & Challenge 2016: winners and finalists
The 2016 file for the Serious Games Showcase & Challenge holds 28 rows for 20 games.
2016 results
The 2016 file for the Serious Games Showcase & Challenge holds 28 rows for 20 games: 8 Winner rows and 20 Finalist rows. The 2016 rows name 7 categories: Best Business-Developed Game, Best Government-Developed Game, Best Mobile Game, Best Student-Developed Game, Innovation Award, People's Choice Award and Students' Choice Award. Every 2016 game with a Winner row also has a Finalist row, so the 28 rows stand for 20 games. The 2016 awards went to Post Attack Reconnaissance (PAR) Virtual Training Mode (Best Business-Developed Game), USC Standard Patient (Best Government-Developed Game), U.S. Army STARS: Elements (Best Mobile Game) and Bots & (Main)Frames (Best Student-Developed Game), plus 4 more titles in the table. Years other than 2016 are on the Serious Games Showcase & Challenge page.
All 2016 rows
| Game | Organization | Category | Result |
|---|---|---|---|
| Post Attack Reconnaissance (PAR) Virtual Training Mode | ARA Virtual Heroes | Best Business-Developed Game | Winner |
| USC Standard Patient | USC Institute for Creative Technologies and U.S. Army Research Laboratory | Best Government-Developed Game | Winner |
| U.S. Army STARS: Elements | Army Game Studio, Software Engineering Directorate | Best Mobile Game | Winner |
| Bots & (Main)Frames | New York University Tandon School of Engineering | Best Student-Developed Game | Winner |
| ADAPT – MP | Design Interactive | Innovation Award | Winner |
| Limbitless Training Games | University of Central Florida | Innovation Award | Winner |
| U.S. Army STARS: Elements | Army Game Studio, Software Engineering Directorate | People's Choice Award | Winner |
| U.S. Army STARS: Elements | Army Game Studio, Software Engineering Directorate | Students' Choice Award | Winner |
| A Fine Line | Carnegie Mellon University Entertainment Technology Center | Finalist | Finalist |
| ADAPT – MP | Design Interactive | Finalist | Finalist |
| Bots & (Main)Frames | New York University Tandon School of Engineering | Finalist | Finalist |
| Cognify | Revelian | Finalist | Finalist |
| Crime Scene Investigation (CSI) | Dubai Police | Finalist | Finalist |
| Evergreen | Siege Sloth Games | Finalist | Finalist |
| FRS Virtual Team | Florida Hospital | Finalist | Finalist |
| Limbitless Training Games | University of Central Florida | Finalist | Finalist |
| Musikinésia | Federal University of São Carlos | Finalist | Finalist |
| NBCOT Navigator | National Board for Certification in Occupational Therapy | Finalist | Finalist |
| Night of the Living Debt | Learning Games Lab at New Mexico State University | Finalist | Finalist |
| Pediatric Vital Signs | Children's Hospital Los Angeles | Finalist | Finalist |
| Post Attack Reconnaissance (PAR) Virtual Training Mode | ARA Virtual Heroes | Finalist | Finalist |
| Project Zap | Orange Technical College – Mid Florida Campus | Finalist | Finalist |
| Robonaut | UCF School of Visual Arts & Design, Fullsail | Finalist | Finalist |
| Sales Command | Deloitte Center for Immersive Learning | Finalist | Finalist |
| SimScientists Food Web Game | WestEd and Intelligent Automation | Finalist | Finalist |
| U.S. Army STARS: Elements | Army Game Studio, Software Engineering Directorate | Finalist | Finalist |
| USC Standard Patient | USC Institute for Creative Technologies and U.S. Army Research Laboratory | Finalist | Finalist |
| Vetor | Supernova Games | Finalist | Finalist |
