Games for Change Awards 2019: winners by category on file
The 2019 file for the Games for Change Awards holds 8 rows for 7 games.
2019 results
The 2019 file for the Games for Change Awards holds 8 rows for 7 games: 8 Winner rows. The 2019 rows name 8 categories: Best Gameplay, Most Innovative, Most Significant Impact, Best Learning Game, Best XR for Change Experience, Best Student Game, G4C People's Choice Award and Game of the Year. The 2019 awards went to GRIS (Best Gameplay), Tendar (Most Innovative), UNICEF Kid Power (Most Significant Impact) and Assassin's Creed Discovery Tour: Ancient Egypt (Best Learning Game), plus 4 more titles in the table. The official past-winners page shows its year blocks without labels; the 2019 rows were assigned to their year by matching the headline winners with a dated article. Years other than 2019 are on the Games for Change Awards page.
All 2019 rows
| Game | Organization | Category | Result |
|---|---|---|---|
| GRIS | Nomada Studio | Best Gameplay | Winner |
| Tendar | Tender Claws | Most Innovative | Winner |
| UNICEF Kid Power | UNICEF USA | Most Significant Impact | Winner |
| Assassin's Creed Discovery Tour: Ancient Egypt | UBISOFT | Best Learning Game | Winner |
| Homestay | Paisley Smith, The National Film Board of Canada | Best XR for Change Experience | Winner |
| Prism | Yidi Zhu, Dan Wolpow, Ridima Ramesh, Yutian Zheng, Xueyang Wang | Best Student Game | Winner |
| Assassin's Creed Discovery Tour: Ancient Egypt | UBISOFT | G4C People's Choice Award | Winner |
| Nintendo Labo | Nintendo | Game of the Year | Winner |
