Games for Change Awards 2019: winners by category on file

The 2019 file for the Games for Change Awards holds 8 rows for 7 games.

2019 results

The 2019 file for the Games for Change Awards holds 8 rows for 7 games: 8 Winner rows. The 2019 rows name 8 categories: Best Gameplay, Most Innovative, Most Significant Impact, Best Learning Game, Best XR for Change Experience, Best Student Game, G4C People's Choice Award and Game of the Year. The 2019 awards went to GRIS (Best Gameplay), Tendar (Most Innovative), UNICEF Kid Power (Most Significant Impact) and Assassin's Creed Discovery Tour: Ancient Egypt (Best Learning Game), plus 4 more titles in the table. The official past-winners page shows its year blocks without labels; the 2019 rows were assigned to their year by matching the headline winners with a dated article. Years other than 2019 are on the Games for Change Awards page.

All 2019 rows

Games for Change 2019: 8 Winner rows
GameOrganizationCategoryResult
GRISNomada StudioBest GameplayWinner
TendarTender ClawsMost InnovativeWinner
UNICEF Kid PowerUNICEF USAMost Significant ImpactWinner
Assassin's Creed Discovery Tour: Ancient EgyptUBISOFTBest Learning GameWinner
HomestayPaisley Smith, The National Film Board of CanadaBest XR for Change ExperienceWinner
PrismYidi Zhu, Dan Wolpow, Ridima Ramesh, Yutian Zheng, Xueyang WangBest Student GameWinner
Assassin's Creed Discovery Tour: Ancient EgyptUBISOFTG4C People's Choice AwardWinner
Nintendo LaboNintendoGame of the YearWinner