2022 Serious Games Showcase & Challenge: Government Audience finalists

Seven games reached the 2022 Serious Games Showcase & Challenge in the Government Audience group, covering language learning, naval communications, burn surgery, fuel systems, procurement, delirium care and combat casualty care. Procurify won the category.

How the Government Audience group works

The Serious Games Showcase & Challenge welcomes industry, government and student developers whose games address general or government-specific learning needs. A first round of evaluation picks finalists from all entries, and they show their games on the exhibit floor of the Interservice/Industry Training, Simulation and Education Conference (I/ITSEC). A second round, by industry experts from around the world, decides the winners. All I/ITSEC attendees also vote for the People's Choice Award.

The Government Audience award covers games for national or local government or defense, with examples such as law enforcement, cybersecurity, tactical combat care, veterans' affairs, public works and space. Seven of the 17 finalists in 2022 competed in this group.

The seven finalists

Mage Duel, from Tutorworks, supports military linguists at the Defense Language Institute. Players use word magic to duel mages, and a neural-network model scores their answers by meaning instead of exact wording. Extend the Shield, from TiER1 Performance, asks trainees to place ships, aircraft and sensors so that their strengths cover each other's weaknesses, with missions that add sensors, communications and asset types step by step.

Advanced Haptics Burn Care Escharotomy, from Engineering & Computer Simulations, puts the learner in a combat support hospital to relieve pressure in a burned leg, alone or with a remote instructor, and the system checks each step. Army Fuel Digital Training Environments, from Potawatomi Training, Army U and CASCOM, lets soldiers assemble, operate and maintain fueling systems at rising difficulty. Procurify, from the Army Game Studio for the Office of the Deputy Assistant Secretary of the Army for Procurement, is a 30-minute module in which contract specialists respond to simulated scenarios.

The Virtual Reality Simulated Delirium Environment, an iOS application from the Veterans Health Administration, lets physicians and allied health staff experience delirium from the patient's point of view and practice non-drug management. vTC3, from Real Response, trains Army medics in care under fire, tactical field care and tactical evacuation on a standalone VR headset, with biometrics that track stress and tie it to decisions.

Results and where the games stand

Procurify won Best Government Audience Game. The delirium environment won both the Innovation Award and the People's Choice Award, and Advanced Haptics Burn Care Escharotomy won Best XR. The other four finalists received no award that year.

The contest's results page lists each game and its award, and it is the only current evidence for most of them. Whether the seven can still be obtained is unconfirmed, and several were built for military or Veterans Affairs training.

Government Audience finalists, 2022

Finalists with developer, subject and result
GameDeveloperSubjectResult
Mage DuelTutorworks Inc.Language learningFinalist
Extend the ShieldTiER1 PerformanceShip communicationsFinalist
Advanced Haptics Burn Care EscharotomyEngineering & Computer Simulations, Inc.Escharotomy procedureBest XR
Army Fuel Digital Training EnvironmentsPotawatomi Training, Army U, CASCOMPetroleum specialist trainingFinalist
ProcurifyOffice of the Deputy Assistant Secretary of the Army, ProcurementGovernment procurementBest Government Audience
Virtual Reality Simulated Delirium EnvironmentDepartment of Veterans Affairs, Veterans Health AdministrationDeliriumInnovation; People's Choice
vTC3Real ResponseTactical Combat Casualty CareFinalist

Questions about the 2022 Government Audience finalists

Which game won Best Government Audience Game in 2022?

Procurify, an Army training module on the contracting process, won the award.

What did the delirium simulation win?

The Virtual Reality Simulated Delirium Environment from the Veterans Health Administration won the Innovation Award and the People's Choice Award.

Can the public play these games?

Several were built for military or Veterans Affairs training, and public access to them is unconfirmed. The contest lists them but does not say whether they can be obtained.