UNESCO MGIEP and Games for Learning: 2018 Plans and Status

UNESCO MGIEP, the UNESCO research institute for education in New Delhi, ran a Games for Learning project and planned a games and digital learning hub in 2018. Its current site presents a different game, Harmony Town.

The institute and its games project

The UNESCO Mahatma Gandhi Institute of Education for Peace and Sustainable Development, known as MGIEP, is headquartered in New Delhi, India. Its focus is education that builds peaceful and sustainable societies. In 2018 it worked under the vision of Transforming Education for Humanity, with programs on social and emotional learning, digital teaching methods, and young people as global citizens within the 2030 Agenda for Sustainable Development.

The Games for Learning project aimed to place empathy and critical thinking at the center of formal and informal learning. The institute promoted game-based learning as a form that appeals to young people and teaches at the same time.

The hub and the TECH conference in 2018

The institute was working with the Government of India to set up the country's first Games & Digital Learning Hub. Planned as a research and design laboratory, it was meant to bring together policy makers, researchers, educators, psychologists, technology providers, investors and companies. The hub's planned products included educational video games, 3D content, augmented, virtual and mixed reality modules, learning management systems, AI-driven assessments and interactive multimodal textbooks.

The institute also held an international conference, TECH, which was to return every year for four years after TECH 2017. TECH 2018 was scheduled for November 15 to 17, 2018, at the Novotel in Vizag, Andhra Pradesh. Its theme was a shift from transmissive to transformative teaching, and from individual content acquisition to collaborative intelligence.

What is true today

The institute's website loads in November 2026 and calls UNESCO MGIEP a Category 1 research institute based in New Delhi. The old address of the Games for Learning page now forwards to the institute's home page. That home page does not mention the TECH conference, the Games for Learning project or the hub, and no other page reviewed confirms that the hub opened or reports on conferences after 2018.

The home page does describe FramerSpace, a multilingual, self-paced digital learning platform the institute developed, and it features a game. Harmony Town, announced on August 18, 2026, is a gamified tool for assessing empathy in adolescents aged 13 to 17. Players meet realistic social situations and are assessed on whether they recognize another person's feelings, judge how strong they are, understand their own reaction and choose a helpful action. The announcement says it can be played online at game.framerspace.com, and that page loads.

The institute's site describes its work as building a culture of peace and non-violence, in line with the education target of the Sustainable Development Goals.

Questions about UNESCO MGIEP and games

What was the Games for Learning project?

It was a UNESCO MGIEP project that promoted game-based learning to build empathy and critical thinking in formal and informal education.

What is Harmony Town?

Harmony Town is a gamified empathy assessment tool from UNESCO MGIEP for adolescents aged 13 to 17, announced on August 18, 2026 and playable online.

Did the Games & Digital Learning Hub open?

No page confirming that was found in November 2026. The institute's current home page does not mention the hub.