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Metaari’s Global Competitive Environment For Mixed Reality Learning Products

Image credit: ZapBox - Mixed Reality for Everyone by Zappar
ZapBox is an affordable, Mixed Reality kit that allows developers and businesses to reimagine how they design, build and create 3D experiences

LOS ANGELES – Sept. 25, 2018 -- The global market for Mixed Reality Learning Products - the integration of Simulation, Location Based Learning, Augmented Reality (AR) and Virtual Reality (VR) products is in the midst of profound innovation and transformation, driven by fundamentally new types of products that allow learners to simultaneously achieve both knowledge transfer and learning transfer, increasing the speed of training as well as retention. This has created a strong demand from military agencies and the corporate, healthcare, education, advertising, tourism and other vertical markets. 

Mixed Reality in the classroom
Mixed reality uses virtual technology to augment the user’s real-life setting

Image credit: 3D4Medical labs
Project Esper Mixed Reality Anatomy Learning

A new study by Metaari, the leading analyst firm in the Serious Games Market, details companies and products in the overall and sub segments of the market, and projects a growth rate of 15.9% for mixed reality products over the next 5 years, surging to $9.9 billion by 2023.

Revenues for Mixed Reality products are currently concentrated in North America and Asia Pacific markets. The Metaari Report cover 122 counties. Included is a comprehensive list of more than 600 suppliers to help industry players identify competitors, partners, distributors and resellers as well as potential M&A targets.