Via: KTM
Advance – 3D VOR (Virtual Operating Room)
3D VOR (Virtual
Operating Room) is a collaborative and immersive Serious Game, under
development by KTM Advance, targeting various defects in healthcare inside the
OR due to a communication failure between the surgeons, the nursing staff, the
anesthetists and the patient.
The OR setting is one of the most frequent
targets of healthcare malpractice suits.
Inside the operating room (OR), communication and
anticipation are key for the patient's safety during and after the
intervention. This is the context for the game that offers a
multi-professional in-service training to every stakeholder in the operating
room.
The game is centered on the effects of the
communication between the surgeon, the nursing staff and the anesthetists upon
crisis prevention and risk management inside the OR (control procedures,
patient checklist).
Through 4 virtual surgery operations chosen on
purpose (routine versus infrequent, benign versus vital, etc.) and carefully
reenacted, the game explores the many reasons of a failure in the OR that can
be related to bad communication.
To ensure that the learners collectively understand
why an incident in the OR would occur as the mere result of an ineffective
communication or a conflict, an intelligent debriefing is proposed in the same
manner as mortality morbidity conferences (MMC).
3D VOR is
a collaborative research project selected within the framework of the Single
Inter-Ministry Fund 12th Call for Projects.
The Single Inter-Ministry Fund is a French program
designed to assist in the development of new products and services with high
innovation content, likely to reach the market within 5 years. The Single
Inter-Ministry Fund (FUI) is restricted to funding R&D projects accredited
by competitiveness clusters, while the projects must guarantee economic benefits
for the country as a whole. With approximately 130 million euros available each
year, the Single Inter-Ministry Fund issues two calls each year for project
proposals.
KTM Advance and Novamotion have partnered with research experts in the fields of artificial intelligence (IRIT), ergonomics
(CCLE) didactics (EFTS), healthcare (Toulouse University Hospital) and the Serious
Game Research Network (Champollion University).
The
picture is an illustration of the prototype currently being tested
The first
working single player prototype was released in August 2014 and the multi-player
prototype, integrating artificial intelligence, is expected for early 2015.