Hands-On
Interview and Interrogation Training System (HIITS), developed by SIMmersion LLC,
was selected as a finalist in the 2013 Serious Game Showcase and Challenge in the Business
Category, one of the seven award categories of the SGS&C, at the 2013
Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) held
in Orlando, FL, December 2013.
To solicit valid confessions, criminal investigators
utilize a complex combination of skills, including building rapport, detecting
deception, and identifying motivation. Repeated practice with feedback is
required to develop these skills; they cannot be acquired through workshops
alone.
Hands-On Interview and Interrogation Training
System (HIITS) provides realistic and
engaging experience that immerses players in an interrogation with Jennifer
Lerner, the prime suspect in a classified document theft. With the help of an
on-screen coach, players must carefully select interview tactics and use
Jennifer’s video-recorded responses to correctly determine her innocence or
elicit a confession.
Gameplay
The conversation engine guarantees that no two conversations will play the same.
At the end of their training, players will have mastered detecting deception, recognizing markers of truth, assessing veracity, and soliciting confessions. Users can refer back to the learning materials to refresh their knowledge of interviewing techniques, behavioral indicators, and signs of deception. On-screen assistance is also available through a help coach who provides real-time feedback. Through post-conversation assessments, users will be able to gauge their progress and identify areas for improvement. They can also try to "beat the game" by soliciting an admissible confession from each character-type.
HIITS is most successful in establishing a platform for repeated practice of complex criminal investigation skills that can’t be acquired through traditional approaches. Developers have managed to come up with a highly engaging vehicle to not only develop and practice but, above all, refining the skills that are binding to conduct an effective investigative interview.
Gameplay enables players to select interview
tactics and e.g. experience first-hand the upside of building rapport through
inquiry as opposed to advocacy, and paraphrasing as opposed to stacking the
conversation. The same applies to a number of other advanced investigation
skills such as reflective listening, detecting deception, identifying
motivation, correctly determining innocence or soliciting confessions.
Although user interface is almost 100% anchored on recorded videos, developers achieved a breakthrough through most engaging game mechanics and contextual learning.
Although user interface is almost 100% anchored on recorded videos, developers achieved a breakthrough through most engaging game mechanics and contextual learning.