While using Serious Games as a teaching tool is becoming more common
place, with even the President appointing Constance Steinkuehler as an adviser on game based learning, it is still
difficult to measure the effectiveness of these instructional methods.
Experts in the field of game assessment will shine a light on the issue
of performance measurement and ROI in games and virtual worlds for education,
health care, government/military Sims and corporate training at Serious Play Conference.
Here is the PRESS RELEASE:
Do Games Really Encourage Learning?
Experts Dissect Assessment at Serious
Play Conference
SEATTLE – July 24, 2012 -- Do non-entertainment games designed to teach
really work?
Experts in the field of game assessment will shine a light on performance
measurement and ROI in games and virtual worlds for education, health care,
government/military Sims and corporate training at Serious Play Conference, a
leadership conference studying the future of Serious Games, Tuesday – Thursday,
August 21 – 23 at DigiPen Institute of Technology, just outside Seattle in
Redmond, Wash.
Leading a panel on “The Challenges of Measuring Game Effectiveness” will
be:
·
Eva Baker, Director, CRESST at UCLA
·
David Gibson, CEO, simSchool
·
Ken Spero, Executive Director, Immersive Learning
University
All panelists will do individual sessions as well. Other speakers evaluating non-entertainment game performance include:
All panelists will do individual sessions as well. Other speakers evaluating non-entertainment game performance include:
·
John Low, Chief Creative Officer, Carney
·
Patrick Shepherd, Education Director, U.S. Office of
Government Ethics
·
Jenn McNamara, Vice President, Serious Games,
BreakAway
·
Lawrence Suda, CEO, Paladine; NASA consultant
·
Helen Routledge, Instructional Design Manager, Pixel
Learning
·
Ran Hinrichs, CEO, 2b3d
About Constance
Steinkuehler
Constance Steinkuehler currently holds a position as a Senior Policy Analyst at the Office of
Science and Technology Policy in the Executive Office of the President. For
this position she advises on national policy decisions relating to the impact
of video games and also how play relates to learning.
For the duration of her
position with OSTP, Steinkuehler is on leave from her position as an Assistant
Professor in the Digital Media program in the Curriculum & Instruction
department at the University of Wisconsin–Madison.
Dr. Steinkuehler is a founding
fellow of the Games+Learning+Society Initiative and chairs the annual Games,
Learning & Society Conference held each summer in Madison, Wisconsin. In
2009, she served on the National Academy of Sciences committee on games. She
was also in a pilot TV show called Brain Trust.
The show was piloted in 2008 and featured a team of thought leaders working
collaboratively to solve seemingly unsolvable problems.