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LEEF 2011: Exploring How Serious Games Change the Nature of Learning and Work

Via: Go LEEF - Learning and Entertainment Evolution Forum - June 16 - 17 (Thursday - Friday), 2011 - Harrisburg, PA

LEEF (Learning and Entertainment Evolution Forum) is an interactive professional development event that explores the use of Serious Games for learning. The program showcases how learning and entertainment technologies have converged, and continue to evolve, to produce new, immersive solutions that are redefining the learning experience.

LEEF brings together learning professionals and game designers and developers. In its third year, the event is unique because it is small, experiential, networkable and affordable — yet has nationally recognized speakers.

Attending the forum is a great way to become introduced to, or advance the use of Serious Games for learning and performance

The 2011 program will explore how "Serious Games" change the nature of learning, as well as allow for innovative new ways of approaching our experience at work. This year’s focus includes understanding gamification and how it will change the nature of learning and work itself.

Harrisburg, PA, April 2011 – Through interactive case studies attendees of the 2011 Learning and Entertainment Evolution Forum (LEEF) will explore leading edge applications of Serious Games with industry experts and peers during the event, which is set for June 16-17 at Harrisburg University of Science and Technology in PA.

The 2011 lineup will include an array of keynote speakers, exhibits and case studies exploring how Serious Games change the nature of learning and work, including:

LSU and Louisiana Transportation Research Center: Training Semi-Skilled Workers in an Immersive Virtual Learning Environment

SSE: The Next Generation of Learning: Mobile Simulations

Tandem Learning: A Cosmos of Options: How Alternate Reality Games May Be the Most Versatile Tool in Your Learning Games Toolkit

Concurrent Technologies Corporation: Corrections Learning Environment: A Case Study into Designing Experiential Games to Meet Instructional Objectives

School of Professional Studies CUNY Graduate Center: Emergency Response Simulation for the City of New York

Case studies provide an in-depth study of successful serious game projects and examine measures to identify evidence of changed behavior and outcomes and the project’s return on investment, access to the application or resources used to create the program, and peer discussion to identify takeaways for projects.

Keynote presentations during LEEF 2011 include:

* Fun is Not the Enemy of Work, Nathan Verrill, Co-Founder of Natron Baxter Applied Gaming & Gameful, Thursday, June 16, 2011, 9:00 am;

* Immersive Education and Training, Michael Macedonia, Vice President and Vice President and Chief Scientist at SAIC, Friday, June 17, 2011, 8:30 am;

* How IBM Leads Change with Serious Games, Phaedra Boinidiris, Serious Games Program Manager at IBM, Friday, June 17, 2011, 2:15 pm.

Additionally, LEEF 2011 is expected to feature focused instructional workshops, one-on-one time with innovators and entrepreneurs in the exhibitors’ area, and lots of opportunities for networking with a diverse array of attendees.

About Harrisburg University

Founded in 2001 to address Central Pennsylvania’s need for increased opportunities for study leading to careers in science, technology, engineering and math (STEM) fields, Harrisburg University is an innovative and ambitious private institution that produces graduates who provide increased competence and capacity in science and technology disciplines to Pennsylvania and the nation.

Harrisburg University ensures institutional access for underrepresented students and links learning and research to practical outcomes. As a private University serving the public good, Harrisburg University remains the only STEM-focused comprehensive university located between Philadelphia and Pittsburgh.

For more information on the University’s demand-driven undergraduate, graduate and certificate programs in applied science and technology fields, email